miércoles, 30 de noviembre de 2011

The End of 'Cheap Food'?

From the end of World War II until now, most nations have enjoyed plentiful and relatively inexpensive food supplies. But now, according to the well-known futurist think tank Global Business Network, that era may be ending.

GBN cites the near doubling of corn prices on the world market in the past year as evidence that this trend has already begun. Factors that are driving up prices include increased demand by the growing world population, as well as the growth of Asian economies. The latter is significant because, as economies prosper, meat consumption increases... and with it, the need for livestock feed. Increasing consumption of bio-fuels will stress grain supplies even further. Throw global warming into the mix (crop yields can fall by up to 5% for every 0.9 degree F rise in temperature) , and the stage is set for possibly much higher food prices worldwide, shortages, and ultimately, mass starvation in the poorest countries.

Writes GBN's Gwynne Dyer, PhD, 'In the early stages of this process, higher food prices will help millions of farmers who have been scraping along on very poor returns for their effort because political power lies in the cities, but later it gets uglier. The price of food relative to average income is heading for levels that have not been seen since the early 19th century, and it will not come down again in our lifetimes.' [Emphasis added]

Source: Arlington Institute

MIT Demonstrates 'Wireless Electricity'

The ability to direct and transmit electrical power through the air, without wires, took a further step from the theoretical to the practical in June when a group of MIT researchers demonstrated their 'WiTricity' concept.

The technology works by transmitting electricity as a magnetic field oscillating at a specific frequency. Through 'magnetically coupled resonance,' the 'receiver' can capture the electricity, making for an efficient and safe method of over-the-air transfer.

Wireless transmission of electricity has been understood in theory since the work of Nikolai Tesla in the 19th Century. Safe, efficient and cost-effective wireless electricity could hold countless beenfits, from eliminating the need to install costly copper wiring to lowered reliance on batteries for small devices. However, despite the success of WiTricity, the technology has a long way to go before it is deployed commercially... not to mention the need to better understand side effects such as interference and possible effects on health and the environment.

Source: Self Service World

martes, 29 de noviembre de 2011

M-Commerce Usage Grows According to PriceGrabber

According to a new report from PriceGrabber.com, the increased popularity of Web-enabled phones in the United States has helped online shoppers become mobile Internet shoppers. One in 10 online consumers said they purchase online from their mobile device, 16% compare prices and another 16% research product details/specifications. Of the online consumers making purchases from their mobile phones, 58% have purchased digital content for their phone, 51% have purchased consumer electronics, 37% have purchased computers, 36% have purchased books, and 31% have purchased clothing.

Smartphone and iPhone owners are comfortable using the mobile Internet to make purchases. 56% of Apple iPhone owners and 28% of smartphone owners already are comparing prices online with their mobile phones. Additionally, 27% of iPhone owners and 35% of smartphone owners anticipate that they will be comparing prices within two years.

Click here to read the full report.

The report is based on a survey of 3,305 U.S. online consumers with mobile phones, which was conducted from March 10-31, 2009.

Cell Phone Gaming Taking Off

According to a new consumer study conducted by research firm Information Solutions Group on behalf of casual games publisher PopCap Games, 57% of AT&T wireless subscribers play mobile games.

The advent of the iPhone and its App Store have made the download and usage of mobile games easier than ever, and the mobile gaming industry is expected to grow more than 10% per year to hit $6.3 billion in user spending by 2011, according to a report from Gartner.

52% of gamers cited 'distraction from daily life issues' as the top benefit derived from mobile gaming, followed by 'relaxation and stress relief' (40%) and 'improved mood' (12%)--in addition, 52% of gamers said they play mobile titles during work hours, and 14% selected 'during my work day, when I need a short break' as the time when they most often play games on their phone.

60% of all mobile gamers cited 'while waiting for an appointment' as a time when they play mobile games, with 'during the day on weekdays' selected by 34% of respondents and 'when traveling on vacation' and 'on the weekend' tying for third at 25% each.

The Information Solutions Group study reports that 59% of AT&T gamers play games on their phone at least once a month, and 40% said they play weekly or more often--41% said they played less than once per month. 91% of mobile gaming sessions last fewer than 30 minutes, and 62% extend fewer than 15 minutes. In all, 71% of mobile gamers play games on their phone for less than an hour per week, although 52% of those who play daily said they play for three or more hours per week.

Asked to name 'games you enjoy playing on your cell phone,' 20% of AT&T gamers cited Tetris, followed by Bejeweled at 18% and Solitaire at 17%. Puzzle games topped popular genres at 66%, followed by card/casino titles at 51%--board games earned 15% of the vote, with action/adventure trailing at 11%.

86% of mobile gamers also play video games on one or more other devices, with 76% of gamers playing on computers, 41% on consoles and 24% on handheld game devices.

17% of mobile gamers consider their mobile handset their primary gaming device.

Stem-Cell Treatment Cures Type 1 Diabetes

A clinical trial involving patients with type 1 diabetes (aka: juvenile diabetes) and stem cell therapy has shown that treatment with stem cells can help such patients produce their own insulin.

The stem cells, created from the patients' own blood, proved effective in 13 of 15 subjects in the trial, who no longer need daily insulin injections. However, more studies are needed to verify the findings and learn more about exactly how the therapy works. Experts believe that a widely-available stem cell treatment for type 1 diabetes is at least five years away. The research, furthermore, does not address type 2 diabetes.

The findings were published in the most recent edition of the Journal of the American Medical Association.

Source: London Times

iPhone Game Review - Parachute Panic


I was poking around the iTunes AppStore this week and took a $.99 chance on a recently launched game from FDG Entertainment called Parachute Panic.

This fun casual game requires you to successfully land a host of parachutists into passing boats while trying to avoid obstacles such as helicopters, U.F.O´s, sharks and thunder clouds.

The game play is reminiscent of the vintage Nintendo Game & Watch handheld parachute game that I used to love to play back in the early 80's.

The game has very cool hand drawn graphics, smooth animations, catchy music and awesome sound effects. The game has been getting good reviews in the App Store and I have to agree - it is very well done and lots of fun.

Check out a video of the game here.

The only slightly negative comment I will make is that this game is not easy. It takes a little while to get used to the controls and even after mastering the techniques, the action picks up fast and furious. My 7 year old lost interest pretty quickly as it was too hard, but personally, I love the game, and for a buck it's well worth it. Click here to get it now.

lunes, 28 de noviembre de 2011

M-Commerce Usage Grows According to PriceGrabber

According to a new report from PriceGrabber.com, the increased popularity of Web-enabled phones in the United States has helped online shoppers become mobile Internet shoppers. One in 10 online consumers said they purchase online from their mobile device, 16% compare prices and another 16% research product details/specifications. Of the online consumers making purchases from their mobile phones, 58% have purchased digital content for their phone, 51% have purchased consumer electronics, 37% have purchased computers, 36% have purchased books, and 31% have purchased clothing.

Smartphone and iPhone owners are comfortable using the mobile Internet to make purchases. 56% of Apple iPhone owners and 28% of smartphone owners already are comparing prices online with their mobile phones. Additionally, 27% of iPhone owners and 35% of smartphone owners anticipate that they will be comparing prices within two years.

Click here to read the full report.

The report is based on a survey of 3,305 U.S. online consumers with mobile phones, which was conducted from March 10-31, 2009.

Cell Phone Gaming Taking Off

According to a new consumer study conducted by research firm Information Solutions Group on behalf of casual games publisher PopCap Games, 57% of AT&T wireless subscribers play mobile games.

The advent of the iPhone and its App Store have made the download and usage of mobile games easier than ever, and the mobile gaming industry is expected to grow more than 10% per year to hit $6.3 billion in user spending by 2011, according to a report from Gartner.

52% of gamers cited 'distraction from daily life issues' as the top benefit derived from mobile gaming, followed by 'relaxation and stress relief' (40%) and 'improved mood' (12%)--in addition, 52% of gamers said they play mobile titles during work hours, and 14% selected 'during my work day, when I need a short break' as the time when they most often play games on their phone.

60% of all mobile gamers cited 'while waiting for an appointment' as a time when they play mobile games, with 'during the day on weekdays' selected by 34% of respondents and 'when traveling on vacation' and 'on the weekend' tying for third at 25% each.

The Information Solutions Group study reports that 59% of AT&T gamers play games on their phone at least once a month, and 40% said they play weekly or more often--41% said they played less than once per month. 91% of mobile gaming sessions last fewer than 30 minutes, and 62% extend fewer than 15 minutes. In all, 71% of mobile gamers play games on their phone for less than an hour per week, although 52% of those who play daily said they play for three or more hours per week.

Asked to name 'games you enjoy playing on your cell phone,' 20% of AT&T gamers cited Tetris, followed by Bejeweled at 18% and Solitaire at 17%. Puzzle games topped popular genres at 66%, followed by card/casino titles at 51%--board games earned 15% of the vote, with action/adventure trailing at 11%.

86% of mobile gamers also play video games on one or more other devices, with 76% of gamers playing on computers, 41% on consoles and 24% on handheld game devices.

17% of mobile gamers consider their mobile handset their primary gaming device.

domingo, 27 de noviembre de 2011

Cellphone Calls from 29,000 feet

Can You Hold On Honey? I Have to Climb This Mountain Real Quick.

For all you cell phone users out there planning on climbing Mt. Everest, you can breathe a little easier now. Earlier this week Nepal Telecom, Nepal's largest telecom company, announced that they plan to build a cell phone tower that will provide coverage for up to 3,000 calls at a time. One can only assume that limit will never be reached.

Nepal Telecom has a base of 2.8 million customers, about a tenth of all people from Nepal, and 60% of all cell phone users in the country. The company has installed seven satellite antennas around the mountain, and will be providing coverage as early as June this year. The Nepali company hopes to provide an alternative to those who have rely on satellite telephones when taking the climb.

Let's hope we never hear about an avalanche caused by a chatty climber.

Gavin Nachbar is a freelance writing cell phone talker who he, himself, never plans on climbing Mt. Everest.

Lights out for incandescent lights?

The incandescent electric light was one of the paradigm-shifting inventions of the last 125 years, transforming the way people live, work and play. But the era of the incandescent light bulb may be drawing to a close.

Though more expensive up front, compact flourescent light bulbs are far more efficient -- and environmentally friendly -- than incandescent bulbs, using less electricity and lasting longer while providing the same amount of light. For that reason, local and state governments have been encouraging the adoption of compact flourescent bulbs, largely through subsidizing their cost. However, Australia is moving toward banning incandescent bulbs altogether by 2010. By enforcing minimum energy performance standards, selling incandescent bulbs would effectively be illegal. In the US, California is considering a similar measure that would outlaw sales of incandescent lights by 2012. The measure is significant because, as the nation's most populous state, California is a trendsetter in environmental and health legislation. Indeed, state governments in Connecticut and New Jersey (ironically, where Edison developed his light) are considering similar bans on incandescent lights.

The private sector is also jumping on the compact flourescent bandwagon. Retailers plan to increase shares of the bulbs substantially, and light bulb manufacturer Philips will stop manufacturing incandescent bulbs by 2016.

By switching to compact flourescent bulbs on a national level, Australia could cut its greenhouse gas emissions by four tons per year.

Source: International Herald Tribune

Remote-Controlled Pigeons

Chinese scientists have reportedly been able to control a pigeon's flight remotely through electrodes that stimulated different parts of the bird's brain. Scientists at the Robot Engineering Technology Research Center at Shandong University were able to send the pigeon commands to fly left, right, up and down. It is reportedly the first such successful experiment in the world, and could have important implications for neurology and even remote mind control.

Source: MSNBC

sábado, 26 de noviembre de 2011

Britain Piloting First Biofueled Train

Sir Richard Branson's Virgin Group has embarked on yet another venture -- Virgin Trains, which seeks to replace traditional diesel trains with models run on biofuel.

Virgin Trains' pilot project will test a train running on 20% biological material (typically a type of vegetable oil) in Britain for six months. If the test is successful, Virgin Trains will use the 20% mix full-time, with an eye toward engines run purely on biofuel. Virgin Trains says that switching to biodiesel could cut emissions by 14%.

Source: MSNBC

UK Government Envisions a Grim Future

In trying to analyze future threats to Britain's armed forces, the UK Ministry of Defence has created a chilling future scenario of global instability and devastating weapons.

Taking into account familiar threats such as global warming and the growing population in political 'hot spots' such as the Middle East, the study also notes threats such as:

  • Self-directed weapons that need little or no human control

  • Implanatable information chips wired directly to the brain

  • 'Flashmobs' that could be mobilized instantly by criminal or terrorist groups

  • A revival of Marxism and other radical political movements

  • The continued growth of militant Islam


Much of this instability will be driven by declining resources coupled with increasing numbers of people living in cities.

Source: Guardian

jueves, 24 de noviembre de 2011

Movaya Launches My Pet's Weekly Horoscope iPhone App


With Pet Zodiac and One Of America's Leading Pet Astrologers.

Every Week You'll Get A New Horoscope For Your Pet!

Oprah will do anything for her pets. President Barack Obama enjoys playing
with his puppy on the White House lawn. People find their perfect mate through
web site dating where they meet other people who love pets. Some people travel with pets. Others even drink beer with their pets. But now, there's something new you can do with your pet. We know you're worried about swine flue, terrorist attacks, pirates boarding ships, losing your home to mortgage foreclosure, the recession, no healthcare, losing your job, vampire video, who's on twitter and why the latest diet pill doesn't work, so get ready for some good news.

Pet-ertainment LLC and Movaya Wireless, Inc. are pleased to announce the first ever Horoscope app for your pet.

"My Pet's Weekly Horoscope" isn't like those that just show you cute pets, funny pets, the world's smartest dogs, crazy cats or adorable puppies. "My Pet's Weekly Horoscope" brings you closer to your dog or cat because you will now have insights into your pet's behavior. If you want to understand your dog or cat better, know what makes your pet tick and be able to change bad pet behavior, you want to get "My Pet's Weekly Horoscope" every week.

Can't wait to see your own horoscope? Now you can find out what the stars have in store for your furry best friend. Animalinks' pet astrologer Carol Jepson helps you and your pet get closer by forecasting how your pet may feel and act every week. Check out your dog's or cat's horoscope and your friend's pet's horoscope with our Pet Zodiac featuring twelve of the world's most loveable pets. Don't know your dog's or cat's birth month? Use our Key Word Match-Ups to find your pet's sign. Buy this app once and My Pet's Weekly Horoscope delivers a new 7-day fun forecast every Monday for your pet on your iPhone or iPod touch!

Get it now!

Unintended Consequences of Biofuels

Biofuels, particluarly those derived from ethanol, have been heralded as an ideal way to wean us off of polluting and increasingly expensive fossil fuels. While we may have no choice but to rely on biofuels in the future, some futurists are sounding the alarm about the unintended consequences of biofuel reliance. In July, the futurist think tank Global Business Network noted that crop growth for biofuels could come at the expense of the world food supply. Others are citing the phenomenon of 'agflation,' or the increased price of all things agricultural, from produce to dairy products to real estate in rural areas. Indeed, manufacturers of all types are beginning to notice higher prices for animal by-products used in products such as soaps.

While market forces may eventually correct agflation-driven price increases, the time is now to understand that energy solutions such as biofuel are not 'magic bullets' without impact in other areas, and to mitigate those impacts.

Source: Techdirt

miércoles, 23 de noviembre de 2011

Outsourced Journalism

Add writing and reporting to the list of jobs that are now being outsourced. Although native foreign correspondents have been around for decades, news sources such as one in Pasadena, California, have begun outsourcing its local news coverage to reporters in India:

James Macpherson, editor and publisher of the Pasadena Now website, hired two reporters last weekend to cover the Pasadena City Council. One lives in Mumbai and will be paid $12,000 a year. The other will work in Bangalore for $7,200. The council broadcasts its meetings on the Web. From nearly 9,000 miles away, the outsourced journalists plan to watch, then write their stories while their boss sleeps — India is 12.5 hours ahead of Pacific Standard Time.

"A lot of the routine stuff we do can be done by really talented people in another time zone at much lower wages," said Macpherson, 51, who used to run a clothing
business with manufacturing help from Vietnam and India.


Although this might be an isolated case, it could catch on if publishers perceive a real cost savings. Or not, if they sense a loss of a connection to the communities they are covering.

Source: unmediated

The Risks of Autonomous Robots

Anyone familiar with the Terminator or Matrix movies has an idea of the dangers of intelligent machines running amok. But as scientists develop ever more autonomous robots, such warnings are moving from speculation to reality very quickly.

Samsung, for example, has developed an armed robotic sentry for use in patrolling the tense border between North and South Korea. Such military applications alarm robotic ethicists, who suggest that society is not ready to confront the consequences of autonomous robots designed to kill. They are also concerned about the growing use of robots to care for the elderly, particularly in Japan. Is society, they ask, truly ready to entrust its most frail members to these machines, particularly since our experience with them is relatively limited? Or, could an automated, autonomous nursing home prove to be a 'dumping ground' for those whose care is too inconvenient?

Source: BBC

martes, 22 de noviembre de 2011

One Thing I Wouldn't Do for a Palm Pre


The much hyped Palm Pre is just days away from release and things are getting downright weird. Check out the picture of this nut who got a huge Palm Pre tattoo on his arm in order to win a free device.

PreCentral.net
is running the campaign.

Personally, I'm going to wait until the next version of the Pre to get my tattoo.

Cheaper iPhone Coming Soon?


Apple's Worldwide Developer's Conference kicks off Monday and according to Financial Times, Apple plans to introduce a cheaper version of its popular iPhone as soon as Monday, in a move that could dramatically increase the company's share of the smart phone market.

Analysts said that the company is likely to introduce either a $149 phone or a $99 phone, down from the current low end of $199.

Citing a firm survey of consumers, Morgan Stanley analyst Kathryn Huberty said that a $50 price cut could increase demand for the phone by 50% and a $100 cut by 100%.

Apple sells about 11% of the world's smart phones, trailing Nokia at 41% and Research in Motion (Blackberry) at 20%, according to Gartner figures from the first quarter.

domingo, 20 de noviembre de 2011

Remote-Controlled Pigeons

Chinese scientists have reportedly been able to control a pigeon's flight remotely through electrodes that stimulated different parts of the bird's brain. Scientists at the Robot Engineering Technology Research Center at Shandong University were able to send the pigeon commands to fly left, right, up and down. It is reportedly the first such successful experiment in the world, and could have important implications for neurology and even remote mind control.

Source: MSNBC

Apple Announces iPhone Release Date

Mark your calendar for Saturday, June 11 -- that's the date that Cingular has announced that it will begin selling Apple's long-anticipated iPhone. That date is also the first day of Apple's Worldwide Developers Conference.

Source: Crave

sábado, 19 de noviembre de 2011

Palm Pre Arrives June 6


Sprint (NYSE: S) today announced pricing and nationwide availability for the highly anticipated Palm Pre phone, offered exclusively from Sprint.

Palm Pre will be available nationwide on June 6 in Sprint stores, Best Buy, Radio Shack, select Wal-Mart stores and online at Sprint.com for $199.99 with a two-year service agreement and after a $100 mail-in rebate.

Sprint has high hopes for the device:

"It's the highest confidence I've ever had going into a device launch that this is going to be a blockbuster," said Kevin Packingham, senior vice president for product and technology development at Sprint. "I'm pretty sure we'll know within the first week."

Marketers Have to Take Mobile Seriously Now

Interesting article on Mobile Advertising in BusinessWeek that is worth a read.

The article talks about Pandora - a nine-year-old, free online service that lets users design 'radio stations' based on their musical preferences. Pandora has become a very popular mobile app as well and advertisers like Best Buy, Dockers, Target, and Nike have started to buy ads on Pandora to experiment with what remains a cheap advertising medium.

'We've reached a tipping point,'
says Domino's Pizza advertising executive Rob Weisberg. 'Marketers, especially consumer brands, have to take mobile seriously now. You have to be where your customer works, lives, and plays.'

Pandora mobile advertisers are seeing pretty solid response rates to their ads which bodes well for the medium.

viernes, 18 de noviembre de 2011

iPhone Game Review - iZombie Death March


The folks at Sonic Boom recently released their latest iPhone game - iZombie: Death March

I downloaded the game last night and had a great time killing lots and lots of Zombies. The game is very straight forward - you play as a lone gunman surrounded by Zombies who come at you from every angle. Simply touch the screen where you want to shoot and 'pow!' the Zombies go down.

There are 6 missions or chapters to choose from:

1. Point Blank
2. Guardian
3. Bunker
4. Graveyard
5. Runaway
6. Extraction

And in each chapter you can choose from four different difficulty levels: Easy, Normal, Death Wish or Nightmare. As the descriptions indicate, the chapters get increasingly more difficult.

I played all 6 chapters and mixed in varying difficulty levels. My personal favorite (pictured) is Runaway where you are in the back of a pick-up truck gunning down Zombies while trying to drive away from some crazy monster chasing you down the highway.

The game is also made more interesting with the clever storyline that is displayed between chapters. There are some great quotes in here including my favorite:

'Time flies when you have a gun.'


There must be something weird going on in the Zombie space because between this game and Popcap's new PC game 'Plants vs Zombies' I've been spending too much time killing zombies, but boy, is it fun.

SonicBoom is offering iZombie Death March for an introductory price of $1.99 through iTunes. The game is very well done and it's a fun diversion for 5 minutes or longer. I highly recommend downloading this title and don't be surprised if you find yourself groaning BRAAAAAAINS!! every now and again after playing it.

iPhone Game Review - Bed Bugs


My wife and I both have iPhones and this weekend she was mentioning that she has yet to find a game that she 'just loves to play'. Now, to be fair, she doesn't have a lot of time to surf through the thousands of games in the App Store but I have found quite a few that she likes, just none that she is addicted too.

Well, I may have found one tonight in Bed Bugs. Developed by Igloo Games Bed Bugs is highly addictive and very fun. You play the role of a sleepwalker who climbs out of bed and is bombarded by all different types of Bed Bugs that are doing their best to wake him up. At each level (I made it through 9) a new Bed Bug is introduced and each of them have to be handled differently.

Some you can't touch. Others you have to touch multiple times and in the latest level, some you touch once but you better not touch them again.

The game starts out pretty easy but gets progressively more difficult as the new Bed Bugs get introduced and you have to keep your fingers moving to keep your Sleepwalker asleep.

This is a game that is simply perfect for the iPhone and iPod touch and everything about the game is done extremely well: the sound, the graphics, the controls and the game concept are fantastic.

This is Igloo's second iPhone game. Dizzy Bee was the first and although I have personally not played it, it has gotten tremendous reviews so it's no surprise that these guys have nailed it again with Bed Bugs.

This is a game for all ages and I'm excited to show my kids this one as well. It is currently selling for $1.99 in iTunes and I highly recommend downloading it now.

jueves, 17 de noviembre de 2011

How to Stop -- Or Live With -- Global Warming

According to research at Princeton, current technologies are capable of stopping (or at least slowing) the rate of global warming by 2050 if properly applied. Using a mix-and-match approach, students who participated in a game-like experiment found that the current portfolio of energy-saving policies and technologies (flourescent bulbs, nuclear power, wind turbines, reducing deforestation, etc.) could indeed keep global greenhouse gases constant over the next 50 years. The trick is to apply these solutions to developing countries, where rapid industrial growth will put them on track to overtake the developed world in greenhouse gas output within the next several decades.

Meanwhile, Live Science has a top-10 list of side effects of global warming, such as more severe allergies, more sinkholes from permafrost melting, a less dense upper atmosphere that will affect how satellites orbit the earth, more forest fires and rapid deterioration of ancient ruins. Perhaps the strangest prediction of all: mountains that lose their glaciers and permanent snow caps will actually 'grow' as the weight on them decreases.

Unintended Consequences of Biofuels

Biofuels, particluarly those derived from ethanol, have been heralded as an ideal way to wean us off of polluting and increasingly expensive fossil fuels. While we may have no choice but to rely on biofuels in the future, some futurists are sounding the alarm about the unintended consequences of biofuel reliance. In July, the futurist think tank Global Business Network noted that crop growth for biofuels could come at the expense of the world food supply. Others are citing the phenomenon of 'agflation,' or the increased price of all things agricultural, from produce to dairy products to real estate in rural areas. Indeed, manufacturers of all types are beginning to notice higher prices for animal by-products used in products such as soaps.

While market forces may eventually correct agflation-driven price increases, the time is now to understand that energy solutions such as biofuel are not 'magic bullets' without impact in other areas, and to mitigate those impacts.

Source: Techdirt